Archive for the ‘iPhone’ Tag

Will 3G iPhone Battery Life Be Any Better?

iPhone 2G Battery Life Disappoints – Will 3G Be Any Better?

Will the iPhone 3G Battery Life By Any Better?

Over the past month or so, I’ve noticed a steady decline in the performance and life of my iPhone battery. A little disappointing to say the least. It seems I can’t go any more than 2 days without charging my iPhone up again… where as when I first picked up the unit, I could go 4, 5, maybe even a week without charging depending on how heavily it was used.

This got me to thinking… What are the specs on the new iPhone 3G battery anyway? I certainly hope it packs in a much improved battery… I’m getting a little tired of charging this darn thing!

So lets take a look at the new iPhone 3G battery specs:

iPhone 3G Battery Specs:

Talk time: Up to 5 hours on 3G / Up to 10 hours on 2G
Standby time:
Up to 300 hours
Internet use:
Up to 5 hours on 3G / Up to 6 hours on Wi-Fi
Video playback: Up to 7 hours
Audio playback:
Up to 24 hours

Compare those numbers above to the original 2G battery life estimates of 5 hours of talktime on 2G, and 16 hours of audio playback, you can see that the battery issue has been addressed. With the 3G you’ll get double the talk time (if you’re still on 2G) and an 8 hour increase in audio playback time. We can only assume and extrapolate that all other factors have increased to a similar degree as well.

Of course, I would expect the usual slowdown in performance and life of the battery. I guarantee that when you pick up you iPhone 3G in July (or win one) that in a years time you have a pretty good shot at griping about the drop in battery performance… Lets hope for the opposite though

(Via Mactropolis.com)

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The iClooly 3G iPhone Stand

iPhone Accessories – The iClooly 3G iPhone Stand

The 3G iPhone isn’t even out yet (due July 11th) and the manufacturers are starting to get their accessories for it out.

iClooly 3G iPhone Stand

You may remeber the iClooly iPod Touch stand we featured previously, well the have a new version out for the 3G iPhone.

The iClooly 3G iPhone stand features a 90 degree pivot joint so you can watch your iPhone in either portrait or landscape, it also features ports, so you can use your dock connector and headphones.

The iClooly 3G iPhone stand is available to buy online for $68.50 from GeekStuff4U.

(Via Geeky-Gadgets)

Mercedez Loves the iPhone…who doesn’t?

Mercedez Loves the iPhone

Mercedez Loves the iPhone

The iPhone has definitely injected new life into the world of consumer electronics since it was launched, and this ripple is even felt in the automotive industry with Mercedez unveiling a new cradle just for the iPhone in the following models – the Mercedes-Benz C-, E-, CLK-, CLS-, S-, CL-, SL-, M- and R-Class (all those in addition to the upcoming GLK-Class). You do need to specify Optional convenience telephony (Order Code 386) first, where the cradle will then hook up with the iPhone through the optional Media Interface or the retrofittable iPod Interface Kit. When installed, the iPhone’s functions are controlled through the multi-function steering wheel controls. Pricing for the Apple iPod cradle is set at €249 after taxes. On a note of conscience – should you be purchasing a gas guzzler like a Benz in today’s world?

(Via Ubergizmo)

iPhone Clone Battle from Gizmodo!

iPhone Clone Battlemodo: Which One Is the iPhoniest?

Okay, so the iPhone 3G is going to be the second coming of Jesus in pocketable form, but maybe you’re a rebel and don’t wanna look exactly like the estimated 27 million other tools expected to be running around with an iPhone by 2009. You wanna be different. (Or maybe you can’t seem to break out of that damn Sprint contract.) Still, you do want a touchscreen, 3G data, a music player and all that jazz. Is there an iPhone clone worth buying from your carrier? Relax, we’ve done the work for you and broken down the top three nationwide carriers’ best iPhone wannabes into a single chart.
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To sum that up, the Instinct is easily the best, most feature rich iPhone clone on the block, and at $129, is a steal for Sprint customers. My major problem with it is the touchscreen itself—I think the Vu’s touchscreen is way more responsive. (Wilson likes it just fine, favoring it over Verizon’s cloneys.) The Vu has everything superficial down right—the touchscreen, keyboard (best of the bunch) and phone body—but is really lacking in the feature department, and therefore not really worth the new $199 price, which hinges entirely on its Mobile TV function. If you married the Vu’s body and touchscreen to the Instinct’s features and price, you’d have a champion here, and a serious iPhone challenger. Too bad LG and Sammy hate each other.

The Voyager isn’t considered an iPhone clone anymore, not in the strictest sense, though most of its problems stem from Verizon software rather than the hardware. As Wilson said in his review last fall, it’s ambitious but flawed—and the flaws are mostly on Verizon. I’m really hoping Verizon lets the Dare just breathe, because the Vu proves LG is best left to its own devices. The Glyde is just a truly terrible phone. Most clay bricks are more responsive than its touchscreen, especially around the edges, and the crappy, sluggish Verizon software doesn’t help. And its keyboard ain’t much better.

One thing they all have in common is a shi**y browser. There isn’t a mobile browser that touches mobile Safari yet. Even when they could render HTML correctly, moving and zooming around the page (especially ones that aren’t mobile optimized) is an exercise in self-control—how long can you take it before stabbing your eyes out. Opera mini does load on the Vu, and it’s better than the included browser, but it worked kinda wonikly at times. For me, that’s a critical flaw in all of these phones.

Best to worst: Instinct, Vu, Voyager, and Glyde.

(Via Gizmodo)

MLB ready for iPhone

MLB At Bat for iPhone

6A9E0526-DA22-4B47-8359-1061C4E61388.jpgWe’ve been running running a few App Store roundups covering applications announced for the iPhone App Store, but as TUAW’s resident seamhead I can’t help but call one out for special attention. It was demoed at the WWDC keynote and now Macworld has a close look at the upcoming MLB At Bat application. It will be available at launch and provide near real time “wireless score access and in-game highlights for every game on the MLB schedule” for only $4.99 for the rest of the season.

Apparently the video highlights will be available in two versions: one high-bandwidth version for wifi and a lower bandwidth version for EDGE (they haven’t said which version the 3G iPhone will load). For the future they’re looking into bringing the Gameday service to the iPhone which opens the possibility of Gameday Audio. For the real baseball fanatics out there this would be an absolutely killer app, especially for those of us away from our home team’s broadcast area. Imagine being able to listen to any game on your iPhone from anywhere; that’s close to baseball nirvana. And though things are looking rather bad at the moment: Go ‘Stos!

(Via (TUAW))

Why Apple iPhone wannabes don’t cut it (it’s the software, stupid)

MacDailyNews
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Apple’s influence on high-tech markets has long exceeded the company’s relatively small market share, and nowhere is that more obvious than in the wireless phone market. Barely a year after it introduced the original iPhone, Apple (AAPL) has redefined the wireless handset,” Stephen H. Wildstrom reports for BusinessWeek.

“And with the impending shipment of a new version that should put the iPhone in the mainstream of consumer and business markets worldwide, Apple is extending its sway over much larger players such as Nokia and Samsung,” Wildstrom reports.

“The most immediate impact of the iPhone has been on hardware design, encouraging a rash of imitators with big touchscreens,” Wildstrom reports. “That includes the new Samsung Instinct, which Sprint Nextel has been billing as an iPhone killer.

(Via macdailynews )

iPhone Apps

iPhone App News Roundup6E8AEE7B-5F6E-471E-B115-68F780452489.jpg

Wondering what’s coming when the AppStore launches in early July? So are we, and here’s what’s been announced in the past few days:

  • Webstate is building iSharephone. It’s Sharepoint on your iPhone. It will connect your phone to Microsoft Sharepoint portal servers.
  • Want to create music on your iPhone? Intua is developing it’s BeatMaker product, which will let you beatbox, loop and sequence your way to musical joy.
  • Ambrosia SW has announced Mobile Mahjong for iPhone. It’s built around Core Animation and promises a “Cover Flow interface for level selection.”
  • EasyTask Manager is a simple task manager that’s getting ported to the iPhone. Here are a couple of early product screen shots.
  • Rusty Red Wagon is porting Solitaire to the iPhone, with three variations: Klondike, Freecell and Spider.
  • Synthesis is working on a SyncML data sync product. For now, it’s planned as a free contacts-only version but they’re hoping to expand it to provide calendar support, which their developers say is not currently available in the SDK.

    (Via (TUAW))

iPhone Flash in early development

MacNN | Adobe: iPhone Flash in early development
49E34ECA-932F-4F3C-834E-42575D92639E.jpgAn iPhone version of Adobe’s ubiquitous Flash plug-in is still early into development, the company has admitted. In an earnings call for Adobe’s second financial quarter, CEO Shantanu Narayen has responded to questions on if and when Flash will be ready for the iPhone 3G, which itself is only expected to ship on July 11th.

Apple has long blocked the normal desktop version of Flash from the iPhone, insisting that it consumes too much battery power.
“With respect to the iPhone, we are working on it,” says Narayen. “We have a version that’s working on the [SDK] emulation. This is still on the computer and you know, we have to continue to move it from a test environment onto the device and continue to make it work. So we are pleased with the internal progress that we’ve made to date.”

Apple has meanwhile begun parallel development with SproutCore, a JavaScript framework that my provide functionality similar to Flash. The latter standard is still likely to be needed however, as it is used on many popular media-heavy websites.

(Via macnn)

AT&T (not) limiting iPhone 3G speeds? huh…

MacNN | AT&T (not) limiting iPhone 3G speeds to 1.4Mbps
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Readers of AT&T’s Apple iPhone 3G website, have this weekend been left confounded by information that iPhone 3G data download speeds will apparently be limited to 1.4Mbps, while other devices tout much faster speeds. With the figure also echoed in the official AT&T press release, speculation is that the 1.4Mbps limit is not a website error.

With the latest HSDPA cards now offering speeds up to 7.2Mbps, and even iPhone 3G rivals such as Motorola’s Moto Q listed capable of 3.6Mbps speeds, it would seem that the iPhone 3G, despite being significantly faster than the first iPhone model, may not, at first glance, live up to its early “3G” promise; it is unclear why the yet-to-be-released device would be slower than “3G” device counterparts from other companies.

With clarification expected from AT&T in the next few days, this download speed ‘mystery’ can only serve to confuse potential buyers in an already crowded and complex 3G market, while 3G device rivals are offering faster download speeds.”

(Get the WHOLE story Here!!)

iPhone’s Impact on it’s Rivals

The iPhone’s Impact on Rivals
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It didn’t take Apple (AAPL) long to make its mark on the mobile-phone industry. In the first year after the introduction of the iPhone, Apple grabbed handset share from rivals including Research In Motion (RIMM), while AT&T (T), the only authorized U.S. provider of iPhone service, used the device to lure customers from Alltel and T-Mobile USA. Imagine the ripple effect of a cheaper, faster, more feature-packed version of the iPhone.

Not only has Apple whacked as much as $200 from the iPhone price and made it capable of working on a faster wireless network, but the company is also adding a wide range of software features that may make it more appealing to consumers and business users alike. The new iPhone is due in July.

To cope, wireless service providers are likely to increase their own mobile handset subsidies, boost marketing budgets, and reduce prices on some services, analysts and industry insiders say—all likely to mean slimmer margins. Rivalry from Apple adds to the pressure on an industry already grappling with increased government regulation and competition from new players, including Google (GOOG), that threaten to loosen service providers’ control of the market.

In the past year, U.S. wireless carriers had scaled back on the subsidies that resulted in lower handset prices in exchange for long-term wireless service contracts. But now that AT&T is boosting its subsidy of the iPhone, chances are other operators will follow suit—especially on iPhone copycats. “Most people want the iPhone, just as they want the iPod and not some other MP3 player,” says Gloria Barczak, professor of marketing at Northeastern University. “People want the real thing.” Consumers will need an incentive to settle for something other than the iPhone, she says. The new iPhone 3G will sell for $199 to $299 with a two-year contract from AT&T.

Read Full Article HERE.

(Via BusinessWeek.)